<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4593035847635997798</id><updated>2011-04-21T21:41:16.886+01:00</updated><title type='text'>Drunk with Power</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-6331164583837670450</id><published>2009-02-28T19:12:00.006Z</published><updated>2009-03-08T15:41:47.315Z</updated><title type='text'>CityScape</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SamONBW42vI/AAAAAAAAAIQ/qPly3c4tc5Y/s1600-h/CityHouseExplodes_test.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SamONBW42vI/AAAAAAAAAIQ/qPly3c4tc5Y/s320/CityHouseExplodes_test.jpg" alt="" id="BLOGGER_PHOTO_ID_5307929990186719986" border="0" /&gt;&lt;/a&gt;A little experiment, about an hour to mock this one up. Still uncertain about layout design for shots of the city, created this washy approach as a test for this part of the film. Needs more detail/contrast, this one's probably about half complete, but its conveniently simple and wouldn't take much time to colour a bunch of layouts this way.&lt;br /&gt;&lt;br /&gt;EDIT: Continued work on this image, bigger palette, more detail. Still not happy wiff eet.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SasQYNldzfI/AAAAAAAAAIY/kW49DH5VIGM/s1600-h/CityHouseExplodes_test_004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SasQYNldzfI/AAAAAAAAAIY/kW49DH5VIGM/s320/CityHouseExplodes_test_004.jpg" alt="" id="BLOGGER_PHOTO_ID_5308354593935969778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;EDIT The Second: Small adjustments to lighting, we'll call this good enough&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SbPm6BHSUOI/AAAAAAAAAIg/Vi8ltXUVJxw/s1600-h/CityHouseExplodes_test_005.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SbPm6BHSUOI/AAAAAAAAAIg/Vi8ltXUVJxw/s320/CityHouseExplodes_test_005.jpg" alt="" id="BLOGGER_PHOTO_ID_5310842270005743842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-6331164583837670450?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/6331164583837670450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=6331164583837670450' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6331164583837670450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6331164583837670450'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/02/cityscape.html' title='CityScape'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_cxSELnJyurA/SamONBW42vI/AAAAAAAAAIQ/qPly3c4tc5Y/s72-c/CityHouseExplodes_test.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-2901759764172383192</id><published>2009-02-15T22:31:00.003Z</published><updated>2009-02-15T22:37:27.857Z</updated><title type='text'>Pub!</title><content type='html'>Last one of these I'll post for a while, got some serious amounts of animating to be decimated, so colouring layouts moves lower in the order of things. Pleased with this one, took too long and my eyes are bleeding, but it'll do.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SZiYbbWH0MI/AAAAAAAAAIA/x9L3lf-YWZg/s1600-h/pubintcol_0003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 184px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SZiYbbWH0MI/AAAAAAAAAIA/x9L3lf-YWZg/s320/pubintcol_0003.jpg" alt="" id="BLOGGER_PHOTO_ID_5303156158193193154" border="0" /&gt;&lt;/a&gt;Debris from ceiling will be animated to floor in case anyone wonders where all the ceiling went.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-2901759764172383192?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/2901759764172383192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=2901759764172383192' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2901759764172383192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2901759764172383192'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/02/pub.html' title='Pub!'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_cxSELnJyurA/SZiYbbWH0MI/AAAAAAAAAIA/x9L3lf-YWZg/s72-c/pubintcol_0003.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-6517959133633127416</id><published>2009-02-05T21:32:00.003Z</published><updated>2009-02-05T21:47:07.177Z</updated><title type='text'>Opening Sequence Layouts</title><content type='html'>Figured I'd post these now before I call them complete, just in case I've missed anything. Conveniently, the opening 30 seconds of my film only require these 3 layouts plus the other from my last post; here's where they're at.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SYtbmYcJ1wI/AAAAAAAAAHo/m3Zaf1auecc/s1600-h/Shot_002_002_WEB.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SYtbmYcJ1wI/AAAAAAAAAHo/m3Zaf1auecc/s320/Shot_002_002_WEB.jpg" alt="" id="BLOGGER_PHOTO_ID_5299430101485213442" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SYtbmzBFE_I/AAAAAAAAAHw/QjETcngCvzU/s1600-h/shot_0003_003_WEB.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 186px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SYtbmzBFE_I/AAAAAAAAAHw/QjETcngCvzU/s320/shot_0003_003_WEB.jpg" alt="" id="BLOGGER_PHOTO_ID_5299430108619412466" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SYtbm_6TIII/AAAAAAAAAH4/AzgsHQ2cFkE/s1600-h/shot004col_0002_WEB.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 198px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SYtbm_6TIII/AAAAAAAAAH4/AzgsHQ2cFkE/s320/shot004col_0002_WEB.jpg" alt="" id="BLOGGER_PHOTO_ID_5299430112080633986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The coherence of the lighting needs to be addressed, the top image is definately too bright compared to the first (in previous blog). Also, the doorway in the second image will be brightened, though I like the contrast it creates. Lastly, the top layer of paper in the stack is different between the two bottom images, I'll fix this too.&lt;br /&gt;&lt;br /&gt;AND, I need to put something on the newspaper to make it a newspaper. Otherwise its just a stack of paper. Which is bad. Yeah.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-6517959133633127416?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/6517959133633127416/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=6517959133633127416' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6517959133633127416'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6517959133633127416'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/02/opening-sequence-layouts.html' title='Opening Sequence Layouts'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_cxSELnJyurA/SYtbmYcJ1wI/AAAAAAAAAHo/m3Zaf1auecc/s72-c/Shot_002_002_WEB.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-6409384092768930989</id><published>2009-02-01T17:18:00.003Z</published><updated>2009-02-01T17:29:35.524Z</updated><title type='text'>Refined Aesthetic</title><content type='html'>A little work in progress image, the film's first shot digitally painted. As previously mentioned, my approach to layouts will depend on their place in the story i.e. as it unfolds, their design will reflect its intensity.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SYXaWLCitDI/AAAAAAAAAHg/DZ2KnbdcX0c/s1600-h/robBGbig_005+copy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 178px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SYXaWLCitDI/AAAAAAAAAHg/DZ2KnbdcX0c/s320/robBGbig_005+copy.jpg" alt="" id="BLOGGER_PHOTO_ID_5297880611126686770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In this case, the atmosphere is pretty mundane. The lead character will be lying almost dead central in the frame, looking pretty worse for wear. Small details still need to be added, such as decorating posters on the walls and defining edges, but these can wait for the moment. Hopefully the time required to produce these images will balance itself with other layouts simpler graphic approach as demonstrated in my previous post.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-6409384092768930989?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/6409384092768930989/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=6409384092768930989' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6409384092768930989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6409384092768930989'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/02/refined-aesthetic.html' title='Refined Aesthetic'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_cxSELnJyurA/SYXaWLCitDI/AAAAAAAAAHg/DZ2KnbdcX0c/s72-c/robBGbig_005+copy.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-8661963268881344064</id><published>2009-01-25T21:25:00.004Z</published><updated>2009-01-25T21:50:26.732Z</updated><title type='text'>Graphic Aesthetic Experiments</title><content type='html'>This pair of images are small tests, experimenting with graphic stylisation in my coloured layouts. The images themselves are not layouts from the film, but were mocked up so that I could clarify colour, texture and composition. As my film progresses I will create layouts that compliment the story through colour and style, using this to emphasise the plot.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SXzamAeiHDI/AAAAAAAAAGo/c9no4Di_TP8/s1600-h/clouds+grphic_001+copy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 232px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SXzamAeiHDI/AAAAAAAAAGo/c9no4Di_TP8/s320/clouds+grphic_001+copy.jpg" alt="" id="BLOGGER_PHOTO_ID_5295347608378809394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Obviously, this is a stylised impression of scenes occuring in the sky. Because of the long focal distance in some shots, I want the layouts to retain interest and create a good sense of scale. Clouds will be paralaxed, though only slowly so as not to disrupt the composition.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SXzamYlhB9I/AAAAAAAAAGw/QtwhaOcY95Y/s1600-h/city+grphic_0002+copy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 186px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SXzamYlhB9I/AAAAAAAAAGw/QtwhaOcY95Y/s320/city+grphic_0002+copy.jpg" alt="" id="BLOGGER_PHOTO_ID_5295347614850549714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This lineart for this image was created pretty quickly, so doesn't have the final layouts level of detail. Also, the perspective's pretty broken, it looks like something from &lt;span style="font-style: italic;"&gt;Blade Runner&lt;/span&gt; and the composition's sloppy, but stylistically, I'm pretty happy with it! Masking lineart in photoshop means it can be coloured to compliment its contents, something I may use on animated elements if time permits.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-8661963268881344064?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/8661963268881344064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=8661963268881344064' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/8661963268881344064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/8661963268881344064'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/graphic-aesthetic-experiments.html' title='Graphic Aesthetic Experiments'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_cxSELnJyurA/SXzamAeiHDI/AAAAAAAAAGo/c9no4Di_TP8/s72-c/clouds+grphic_001+copy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-2852675335360504708</id><published>2009-01-24T00:37:00.003Z</published><updated>2009-01-24T00:42:01.267Z</updated><title type='text'>More Cel Shading</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SXpjud5-anI/AAAAAAAAAGY/AHOhETVRSug/s1600-h/sb_0018_col.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 226px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SXpjud5-anI/AAAAAAAAAGY/AHOhETVRSug/s320/sb_0018_col.jpg" alt="" id="BLOGGER_PHOTO_ID_5294653961880365682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Further character pose experiments, trying to emphasize perspective but keep everything relatively under control. Colour mock up for fun, lighting boundaries marked on pencil drawing before scanning, makes painting more straight forward.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-2852675335360504708?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/2852675335360504708/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=2852675335360504708' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2852675335360504708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2852675335360504708'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/more-cel-shading.html' title='More Cel Shading'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_cxSELnJyurA/SXpjud5-anI/AAAAAAAAAGY/AHOhETVRSug/s72-c/sb_0018_col.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-1018987670614660326</id><published>2009-01-21T21:57:00.003Z</published><updated>2009-01-21T22:05:10.193Z</updated><title type='text'>Cel Shading</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SXebp4rCe-I/AAAAAAAAAGQ/vv0xTMxW7x0/s1600-h/sb_0016.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 243px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXebp4rCe-I/AAAAAAAAAGQ/vv0xTMxW7x0/s320/sb_0016.jpg" alt="" id="BLOGGER_PHOTO_ID_5293871030887152610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;One possible method for colouring frames, pleased with result but realistically far too time consuming. Colour pallet is preliminary, although I quite like it. Will attempt some vector based fills next, hopefully will eliminate work time. Lighting in images is pretty dynamic, won't always be so melodramatic. Colours in layouts may also effect overall hue.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-1018987670614660326?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/1018987670614660326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=1018987670614660326' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/1018987670614660326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/1018987670614660326'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/cel-shading.html' title='Cel Shading'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_cxSELnJyurA/SXebp4rCe-I/AAAAAAAAAGQ/vv0xTMxW7x0/s72-c/sb_0016.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-4178406262059418425</id><published>2009-01-20T21:08:00.006Z</published><updated>2009-01-20T21:28:02.440Z</updated><title type='text'>Our Hero Develops...</title><content type='html'>Further design ideas for lead character; slowly but surely this is nearing completion.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SXY-XUISxWI/AAAAAAAAAF4/jZPbu8LxBgM/s1600-h/sb_crop_0013.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 157px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SXY-XUISxWI/AAAAAAAAAF4/jZPbu8LxBgM/s320/sb_crop_0013.jpg" alt="" id="BLOGGER_PHOTO_ID_5293486982282003810" border="0" /&gt;&lt;/a&gt;The images above are based loosely on the character's design from my animatic, but anatomical adjustments have been made. Now he has a forehead!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SXY--GAtEXI/AAAAAAAAAGI/5uRf_3o5PtQ/s1600-h/sb_crop_0015.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 175px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SXY--GAtEXI/AAAAAAAAAGI/5uRf_3o5PtQ/s320/sb_crop_0015.jpg" alt="" id="BLOGGER_PHOTO_ID_5293487648506974578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Decided fairly quickly that I'm going to lose the crazy hair, mainly due to its lack of form and demanding need for secondary actions. As a result he's been left bald - still considering a beard and bedhead combo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SXY-5ToxJNI/AAAAAAAAAGA/RV-Y7hTq448/s1600-h/sb_crop_0014.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 228px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXY-5ToxJNI/AAAAAAAAAGA/RV-Y7hTq448/s320/sb_crop_0014.jpg" alt="" id="BLOGGER_PHOTO_ID_5293487566265328850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Studying form lead to another possiblity, giving him a mask, &lt;span style="font-style: italic;"&gt;The Phantom&lt;/span&gt; style. These designs  are much closer to what I've aimed for, flexible but solidly constructed. A little concerned he may be losing his hungover edge, but hoping he acheives a hybrid animation/comic aesthetic.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-4178406262059418425?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/4178406262059418425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=4178406262059418425' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/4178406262059418425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/4178406262059418425'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/our-hero-develops.html' title='Our Hero Develops...'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_cxSELnJyurA/SXY-XUISxWI/AAAAAAAAAF4/jZPbu8LxBgM/s72-c/sb_crop_0013.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-3487244825817205028</id><published>2009-01-16T21:40:00.004Z</published><updated>2009-01-16T21:52:14.152Z</updated><title type='text'>Secondary Character Scribblings</title><content type='html'>Although I was initially uncertain about their suitability in the finished animation, the secondary characters featured in the animatic may not need to be replaced. Generally, they've received positive feedback, despite simply being blobs with smiley faces. So long as they retain a look that doesn't disrupt the aesthetic of the rest of the animation, I'll leave them as they are, but this may require foreshadowing e.g. in pictures in the newspaper article.&lt;br /&gt;&lt;br /&gt;Here's a couple of sketchbook pages experimenting with said emoticon-esque persons. The colour test on the second page is only preliminary; in retrospect I'm adverse to giving them garish yellow faces.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SXEAsc91pYI/AAAAAAAAAFo/veMy6qVxC00/s1600-h/sb_crop_0011_001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 161px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SXEAsc91pYI/AAAAAAAAAFo/veMy6qVxC00/s320/sb_crop_0011_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5292011800826848642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SXEAsStDn3I/AAAAAAAAAFw/rYQ9PXtFedU/s1600-h/sb_crop_0012_001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 162px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SXEAsStDn3I/AAAAAAAAAFw/rYQ9PXtFedU/s320/sb_crop_0012_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5292011798072106866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;One major advantage to this overly simplified/stylized design is that it'll allow me to animate a large number of these characters in a much shorter amount of time than something more complex.  Considering they'll be in small crowds, this is very useful.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-3487244825817205028?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/3487244825817205028/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=3487244825817205028' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/3487244825817205028'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/3487244825817205028'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/secondary-character-scribblings.html' title='Secondary Character Scribblings'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_cxSELnJyurA/SXEAsc91pYI/AAAAAAAAAFo/veMy6qVxC00/s72-c/sb_crop_0011_001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-969530906125610789</id><published>2009-01-16T17:45:00.010Z</published><updated>2009-01-16T18:35:28.917Z</updated><title type='text'>Character Development</title><content type='html'>This post is comprised of a number of pages from my working sketchbook, illustrating the development of my films lead character. I'm not entirely happy with his appearence in the animatic, although as it has progressed, so has his design.&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;My main concern is to keep him appealing while ensuring his design is solid i.e. does not change drastically as the film progresses. However, this doesn't mean I want to create something completely prescriptive, but more a design based on readable forms and construction.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;I've left page annotations on the images because they save some explanation, although there's a lot of left over rubbish. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;After looking at &lt;em&gt;Heroes&lt;/em&gt; for visual influence, I studied their characteristic eyes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;img id="BLOGGER_PHOTO_ID_5291954212647825266" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 161px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_cxSELnJyurA/SXDMUYSBb3I/AAAAAAAAAEQ/K4sPZ-40h-k/s320/sb_crop_0001.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291954216022655874" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 161px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_cxSELnJyurA/SXDMUk2pQ4I/AAAAAAAAAEY/0mcsLYgEBOU/s320/sb_crop_0002.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291954217259810882" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 160px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXDMUpdmwEI/AAAAAAAAAEg/exXYIeJnZ6Q/s320/sb_crop_0003.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291954222716931810" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 160px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_cxSELnJyurA/SXDMU9yrzuI/AAAAAAAAAEo/qPGUChAOV7c/s320/sb_crop_0004.jpg" border="0" /&gt;&lt;br /&gt;Having established a number of general principles for draughting the eyes, I turned my attention to the construction of the head itself, attempting to keep it as simple as possible to increase its ease in drawing. An influence from animation of the 1950's encouraged this. &lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;img id="BLOGGER_PHOTO_ID_5291955591964673410" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 158px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXDNkqoyRYI/AAAAAAAAAE4/jBkzysvXmlU/s320/sb_crop_0006.jpg" border="0" /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291955584923354082" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 159px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_cxSELnJyurA/SXDNkQaAQ-I/AAAAAAAAAEw/8Nxlew-BqLU/s320/sb_crop_0005.jpg" border="0" /&gt;&lt;br /&gt;Although I liked the way these designs were developing, paying more attention to accentuating perspective and simplicity, they consequently began looking very simlar to &lt;em&gt;Samurai Jack.&lt;/em&gt; Likewise, I thought the overall appearence was looking too rigid, almost anime esque i.e. I wasn't having fun.&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;This became increasingly apparent.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;img id="BLOGGER_PHOTO_ID_5291957164665624754" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 157px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_cxSELnJyurA/SXDPANZ6WLI/AAAAAAAAAFI/gl4CbQc7Oww/s320/sb_crop_0008.jpg" border="0" /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291957155960103858" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 162px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXDO_s-Wo7I/AAAAAAAAAFA/iVKSnoFmgKU/s320/sb_crop_0007.jpg" border="0" /&gt;&lt;br /&gt;The design was becoming too flat, with features that appeared stuck onto the construction rather than being a part of it. The effect makes the character look like something from &lt;em&gt;Thomas the Tank Engine.&lt;/em&gt;&lt;/div&gt;&lt;/div&gt;&lt;em&gt;&lt;/em&gt;&lt;/div&gt;&lt;em&gt;&lt;/em&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;img id="BLOGGER_PHOTO_ID_5291957892843435842" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 281px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_cxSELnJyurA/SXDPqmFB90I/AAAAAAAAAFQ/coj4vF9c-jQ/s320/gordon.bmp" border="0" /&gt;&lt;br /&gt;Because of this I have considered the overall structure of the face from a more anatomical stand-point in order to reduce this effect. Although it may initially complicate the design, I'm hoping that it will allow me to compromise with something functional, but versatile and funny.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291958529173183810" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 160px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_cxSELnJyurA/SXDQPol3XUI/AAAAAAAAAFY/njflba0LVTA/s320/sb_crop_0009.jpg" border="0" /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5291958532808444258" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 159px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_cxSELnJyurA/SXDQP2IlCWI/AAAAAAAAAFg/PEUkP2iO9z8/s320/sb_crop_0010.jpg" border="0" /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;This has also allowed me to tackle another part of the design that had confused me - the chin. From studying the skull, I can now render a mighty chin worthy of any superhero.&lt;br /&gt;&lt;br /&gt;My epic character design journey continues...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-969530906125610789?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/969530906125610789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=969530906125610789' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/969530906125610789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/969530906125610789'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2009/01/character-development.html' title='Character Development'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_cxSELnJyurA/SXDMUYSBb3I/AAAAAAAAAEQ/K4sPZ-40h-k/s72-c/sb_crop_0001.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-5312249397534014018</id><published>2008-12-30T22:54:00.005Z</published><updated>2008-12-31T01:46:43.250Z</updated><title type='text'>Preliminary Animatic</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2674645&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2674645&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/2674645"&gt;Drunk With Power - Preliminary Animatic by Robin Brindle&lt;/a&gt; from &lt;a href="http://vimeo.com/user1094819"&gt;Rob&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Better late than never, here's a copy of my animatic as it stood about 2 weeks ago.&lt;br /&gt;Soundtrack, dialogue and effects are placeholders to be replaced in the near future.&lt;br /&gt;Likewise, character/location designs are not final.&lt;br /&gt;&lt;br /&gt;Hopefully this will the first in a progression of videos as my animatic and subsequent animation are completed over the coming weeks.&lt;br /&gt;&lt;br /&gt;Placeholder music Copyright Pearl Jam, Type O Negative and Test Switch Isolator (repsectively).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-5312249397534014018?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/5312249397534014018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=5312249397534014018' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/5312249397534014018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/5312249397534014018'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2008/12/preliminary-animatic.html' title='Preliminary Animatic'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-2819074060638532243</id><published>2008-12-29T13:34:00.011Z</published><updated>2008-12-29T14:24:14.108Z</updated><title type='text'>"Heroes" Eyes</title><content type='html'>A small observation thats been great for developing my film's lead character is the significance of eyes in anything associated with superheroes, whether in Western/Eastern animation, comic books or television.&lt;br /&gt;&lt;br /&gt;I call it the Peter Petrelli face and anyone who's familiar with US tv show &lt;span style="font-style: italic;"&gt;Heroes &lt;/span&gt;will know what I mean.&lt;br /&gt;&lt;br /&gt;This is Peter Petrelli.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SVjTMmLdegI/AAAAAAAAACo/PqW7WKNSuKk/s1600-h/heroes-peter-petrelli4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 179px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SVjTMmLdegI/AAAAAAAAACo/PqW7WKNSuKk/s320/heroes-peter-petrelli4.jpg" alt="" id="BLOGGER_PHOTO_ID_5285206376079784450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SVjTNO-k7cI/AAAAAAAAACw/kzY7qDa6wh0/s1600-h/petrelliscar.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SVjTNO-k7cI/AAAAAAAAACw/kzY7qDa6wh0/s320/petrelliscar.jpg" alt="" id="BLOGGER_PHOTO_ID_5285206387031600578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The second image is Peter's anti-hero alter ego from the future. We know he's from the future because he has a scar on his face and gets angry a lot.  Still the same face though.&lt;br /&gt;&lt;br /&gt;Other characters use it too, a kind of angry, confused, constantly-furrowed eyebrow.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SVjUkf-8EiI/AAAAAAAAADI/OlXKffa48nI/s1600-h/hrg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SVjUkf-8EiI/AAAAAAAAADI/OlXKffa48nI/s320/hrg.jpg" alt="" id="BLOGGER_PHOTO_ID_5285207886245138978" border="0" /&gt;&lt;/a&gt;"HRG" (Anti-Hero)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SVjUkLj6PLI/AAAAAAAAADA/YVxjxGHgfek/s1600-h/linderman.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SVjUkLj6PLI/AAAAAAAAADA/YVxjxGHgfek/s320/linderman.jpg" alt="" id="BLOGGER_PHOTO_ID_5285207880763063474" border="0" /&gt;&lt;/a&gt;"Linderman" (Evil)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SVjUj6PWZbI/AAAAAAAAAC4/sxmAbJqQZD8/s1600-h/sylar.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 236px; height: 267px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SVjUj6PWZbI/AAAAAAAAAC4/sxmAbJqQZD8/s320/sylar.png" alt="" id="BLOGGER_PHOTO_ID_5285207876113425842" border="0" /&gt;&lt;/a&gt;"Sylar" (Evil)&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;These eyes are great for expressing a wealth of emotions in a single glare; anger, confusion, intention etc. Similarly, the wider the eye is opened the more wild a stare becomes.  This is great for making a character seem out of place, confused or insane, though sinister characters tend to keep theirs more tightly closed.&lt;br /&gt;&lt;br /&gt;Sometimes the eyes go a little out of control.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SVjVllNT9SI/AAAAAAAAADQ/86OuLxksquo/s1600-h/lolpetrelli.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SVjVllNT9SI/AAAAAAAAADQ/86OuLxksquo/s320/lolpetrelli.jpg" alt="" id="BLOGGER_PHOTO_ID_5285209004339098914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Great reference for character expression and emotion because its already hilarious.&lt;br /&gt;&lt;br /&gt;This expression appears in anime/manga as well. From it we can gauge a character clearly means business, but variations on the shape of the brow tell us what buisness  i.e. good or evil.&lt;br /&gt;&lt;br /&gt;Shohen Jump's &lt;span style="font-style: italic;"&gt;Naruto&lt;/span&gt; for example:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SVja7GoGiiI/AAAAAAAAADo/R9a7WROQeXY/s1600-h/narutogood.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 218px; height: 320px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SVja7GoGiiI/AAAAAAAAADo/R9a7WROQeXY/s320/narutogood.jpg" alt="" id="BLOGGER_PHOTO_ID_5285214871645227554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Good.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SVja7GoGiiI/AAAAAAAAADo/R9a7WROQeXY/s1600-h/narutogood.jpg"&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SVjYoLHpXEI/AAAAAAAAADY/I1Y1LUNsW0Q/s1600-h/itachievil.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SVjYoLHpXEI/AAAAAAAAADY/I1Y1LUNsW0Q/s320/itachievil.jpg" alt="" id="BLOGGER_PHOTO_ID_5285212347410504770" border="0" /&gt;&lt;/a&gt;Evil.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SVjYoN29nCI/AAAAAAAAADg/M8kJTZ56tP8/s1600-h/crazy+itachi.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 220px; height: 320px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SVjYoN29nCI/AAAAAAAAADg/M8kJTZ56tP8/s320/crazy+itachi.jpg" alt="" id="BLOGGER_PHOTO_ID_5285212348145835042" border="0" /&gt;&lt;/a&gt;Crazy Evil.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Predominently, a longer thinner eye denotes a more sinister character, thus the wider the eye,  the more we associate them with good, or at least confusion. This is apparent in the cast of &lt;span style="font-style: italic;"&gt;Heroes&lt;/span&gt; too. Compare evil character Sylar's eyes to good guy Peter's. There's a big, symbolic difference, one that I hope to make use of in the unforgivingly near future.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-2819074060638532243?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/2819074060638532243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=2819074060638532243' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2819074060638532243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2819074060638532243'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2008/12/heroes-eyes.html' title='&quot;Heroes&quot; Eyes'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_cxSELnJyurA/SVjTMmLdegI/AAAAAAAAACo/PqW7WKNSuKk/s72-c/heroes-peter-petrelli4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-2745405991691808614</id><published>2008-12-06T16:25:00.020Z</published><updated>2008-12-06T18:30:29.842Z</updated><title type='text'>Inspiration Continues</title><content type='html'>Now that my animatic is beginning to take shape, I have realised the importance of understanding the effect visual style will have on both my film's impact and its strength. Essentially, careful design and planning will ensure that my characters are able to perform wanted actions within their environments and are not restricted by either limited design or poorly constructed set pieces. I was inspired to write this entry after reading John K's recent blog posts on the subject of "solid drawing", which can be found here: http://johnkstuff.blogspot.com/.&lt;br /&gt;&lt;br /&gt;My initial research into comic book illustration and design left me perplexed as to how this aesthetic may be translated to animation.  During the 1960's, this was tried with many famous superheroes, albeit with hilarious results.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Mighty Thor&lt;/span&gt;(1966) :&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/q631uZ6DQzg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/q631uZ6DQzg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Iron Man&lt;/span&gt; (1966):&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0Wn4iYoMcAA&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/0Wn4iYoMcAA&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Hulk&lt;/span&gt; (1966):&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Dj26N10Ymlg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Dj26N10Ymlg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;As massively limited animations disguised by flashy visual effects, these adaptations are not much different to an actual animatic. There are loads of examples of this type of super limited animation for comic book adaptations that were limited either by budget or the impossible task of making their characters move convinicingly in 3D space.  These designs are occaisionally so obsessed with 'realism' that the animation becomes stiff and ironically far less life like.  The unpredictable lines that make up the 3d forms of the character's grotesquely detailed anatomy are restricted to simply moving around the screen rather than metamorphosising. Lines of action are lost, squash and stretch becomes too 'cartoony' and characters are made to look like manakins. This trend didn't go away.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;He-Man&lt;/span&gt; (1983):&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7yeA7a0uS3A&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/7yeA7a0uS3A&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;X-Men&lt;/span&gt; (1992):&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/s6KPt-QKDFU&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/s6KPt-QKDFU&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;(Xmen had possibly the greatest cartoon theme music ever.)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Loonatics&lt;/span&gt; (2005):&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1WceaX_MwXg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/1WceaX_MwXg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Sure enough the animation quality improved over time, but arguably only because of the technology behind it.  As the technolgy improved, so did the flashy visual effects. Fundamentally, many of the shows like those above are limited by their character designs.  In &lt;span style="font-style: italic;"&gt;Loonatics Unleased&lt;/span&gt; for example, although the models are slightly more dynamic, the character's faces only seem to exist at any one of three angles - front, 3/4 or side.  All 177 degrees between these angles are sullied by the design's lack of 3D clarity as illustrations, so really this is no different to the limited animation comic adaptations of the 1960's.&lt;br /&gt;&lt;br /&gt;The irony of it all is that a decade before, during the 1950's, animation purposefully adapted to this type of 'limited' aesthetic, but much more intelligently, where modern art became a major influence. This design focussed aesthetic really appeals to me because the animation becomes more of a collage than a series of drawings and draws attention to the medium itself, so can be both charming or abstract.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/STq459mq8HI/AAAAAAAAACA/wp56XV1DJRw/s1600-h/peregoy_c.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 232px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/STq459mq8HI/AAAAAAAAACA/wp56XV1DJRw/s320/peregoy_c.jpg" alt="" id="BLOGGER_PHOTO_ID_5276733219346772082" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/STq45nUA8iI/AAAAAAAAAB4/iGOPJqaqm5k/s1600-h/peregoy_b.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 108px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/STq45nUA8iI/AAAAAAAAAB4/iGOPJqaqm5k/s320/peregoy_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5276733213362942498" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/STq45GVQQjI/AAAAAAAAABw/U2arObpDhsU/s1600-h/dalmatian_oreb_b.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 220px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/STq45GVQQjI/AAAAAAAAABw/U2arObpDhsU/s320/dalmatian_oreb_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5276733204509770290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;These concept illustrations for Disney's &lt;span style="font-style: italic;"&gt;101 Dalmations&lt;/span&gt; (1961) disregard geometric concepts to purposefully create images that break drawing principles, such as perspective and form, but in doing so draw attention to the idea itself, allowing the viewer to enjoy translating these bizarre images. Colours are also very carefully selected and restricted to a fitting palette that doesn't detract from the mood of the image, or seem obscure. To me, the best part of it all is that this rule breaking was completely intentional and not the result of poor design or construction.  This allowed the animators much more freedom to experiment and create dynamic characters and actions, unlike in &lt;span style="font-style: italic;"&gt;Loonatics&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Several contemporary superhero cartoons have made great use of this aesthetic, such as in these layout design's for &lt;span style="font-style: italic;"&gt;Samurai Jack&lt;/span&gt; (2001) by painter Lou Romano.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/STq87FSGCYI/AAAAAAAAACQ/wk4DQ4djhck/s1600-h/sj13_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 239px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/STq87FSGCYI/AAAAAAAAACQ/wk4DQ4djhck/s320/sj13_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5276737636634331522" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/STq86xVD73I/AAAAAAAAACI/UIp-AZ52VeA/s1600-h/sj2_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 239px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/STq86xVD73I/AAAAAAAAACI/UIp-AZ52VeA/s320/sj2_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5276737631278067570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Or for concept work in &lt;span style="font-style: italic;"&gt;The Incredibles&lt;/span&gt; (2004).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/STq_E-67hnI/AAAAAAAAACY/BgsYdDWWHaY/s1600-h/03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 141px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/STq_E-67hnI/AAAAAAAAACY/BgsYdDWWHaY/s320/03.jpg" alt="" id="BLOGGER_PHOTO_ID_5276740005748508274" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/STq_FKDaJpI/AAAAAAAAACg/B4YR9VVj7k8/s1600-h/10.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 238px; height: 320px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/STq_FKDaJpI/AAAAAAAAACg/B4YR9VVj7k8/s320/10.jpg" alt="" id="BLOGGER_PHOTO_ID_5276740008736859794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I love how the chaotic nature of the images from &lt;span style="font-style: italic;"&gt;Samurai Jack&lt;/span&gt; really emphasise the dreadful monolithic structures on which they focus, distorted, jagged and threatening, with loud, but limited colours that grab attention.  Similarly, these concept images from &lt;span style="font-style: italic;"&gt;the Incredibles &lt;/span&gt;effortlessly translate ideas to an observer in a glance, without the need for extreme detail.&lt;br /&gt;&lt;br /&gt;In the end, this idea for an aesthetic may only apply to my layout designs and not to characters, but this is still undecided. As this week progresses I hope to upload some experiments with these ideas in order to finalize both my film's visual style and designs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-2745405991691808614?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/2745405991691808614/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=2745405991691808614' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2745405991691808614'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/2745405991691808614'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2008/12/inspiration-continues.html' title='Inspiration Continues'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_cxSELnJyurA/STq459mq8HI/AAAAAAAAACA/wp56XV1DJRw/s72-c/peregoy_c.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4593035847635997798.post-6826283063932134281</id><published>2008-11-16T21:05:00.019Z</published><updated>2008-11-16T22:11:19.002Z</updated><title type='text'>Inspiration</title><content type='html'>Now that my film's screenplay is finalized, I have begun to consider its aesthetic.  My stories focus on superheroes makes comic books a decent place to start, or at least ot gather ideas.&lt;br /&gt;&lt;br /&gt;Its probably worth noting for the record that I'm not a great fan of comics/superheroes etc, but the idea to create a film based on this genre came more from wanting to show its rediculousness as a theme.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SSCXvLqVXYI/AAAAAAAAABg/7WRYC8EKiW4/s1600-h/superman_l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SSCXvLqVXYI/AAAAAAAAABg/7WRYC8EKiW4/s320/superman_l.jpg" alt="" id="BLOGGER_PHOTO_ID_5269378400863477122" border="0" /&gt;&lt;/a&gt;Basically, this sorta stuff has me in stitches.&lt;br /&gt;&lt;br /&gt;Currently, I'm reading Alan Moore's &lt;span style="font-style: italic;"&gt;Watchmen &lt;/span&gt;in order to understand more about the genre.  Lucky for me, the graphic novel supposedly "revolutionised" comic books by defining a much more realistic approach to the genre, something I have attempted to relate to in my screenplay.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SSCPlNmGJVI/AAAAAAAAAAw/sR4mNmZ8EAo/s1600-h/Watchmencover.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 213px; height: 320px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SSCPlNmGJVI/AAAAAAAAAAw/sR4mNmZ8EAo/s320/Watchmencover.jpg" alt="" id="BLOGGER_PHOTO_ID_5269369433490859346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Visually, I'm really impressed by the novels clever use of colour to emphasize the sickly, neon lighting that fills most cities.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SSCO6nOTbwI/AAAAAAAAAAo/Wb89BKUhU8o/s1600-h/watchmen_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 242px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SSCO6nOTbwI/AAAAAAAAAAo/Wb89BKUhU8o/s320/watchmen_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5269368701636013826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Panels are filled with large amounts of dynamic light and shade to emphasise the action and the scene's atmosphere. Character poses can be read even on a small scale due to their strong silhouettes. Awesome.&lt;br /&gt;&lt;br /&gt;Although this style can be easily read, its hard to say if it would translate well to animation without the aesthetic becoming too "anime".&lt;br /&gt;&lt;br /&gt;Speaking of which, Katsuhiros Otomo's &lt;span style="font-style: italic;"&gt;Akira&lt;/span&gt; is loaded with great, dynamic character poses and visual effects.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SSCUdLjqL7I/AAAAAAAAABQ/fV_4ivvOuw0/s1600-h/tetsuo0004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SSCUdLjqL7I/AAAAAAAAABQ/fV_4ivvOuw0/s320/tetsuo0004.jpg" alt="" id="BLOGGER_PHOTO_ID_5269374793062952882" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SSCUoXZN0_I/AAAAAAAAABY/M-XgmivO_yo/s1600-h/tetsuo0001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SSCUoXZN0_I/AAAAAAAAABY/M-XgmivO_yo/s320/tetsuo0001.jpg" alt="" id="BLOGGER_PHOTO_ID_5269374985218937842" border="0" /&gt;&lt;/a&gt;Like &lt;span style="font-style: italic;"&gt;Watchmen&lt;/span&gt;, colours are often massively over-saturated, but here only during scenes of intense action. I guess that way, the film's 1½ hr screen time won't melt a viewers eyeballs.&lt;br /&gt;&lt;br /&gt;Plus, anti-hero Tetsuo wears a cape for the latter part of the film. Although iconic to superheroes, a previous attempt to animate a cape was insanely time consuming, and may be out of the question. &lt;br /&gt;&lt;br /&gt;Conversely, John K's &lt;span style="font-style: italic;"&gt;Ren and Stimpy&lt;/span&gt; contains my favourite superhero character, "Powdered toast Man".  He doesn't wear a cape.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cxSELnJyurA/SSCRB3gS8kI/AAAAAAAAAA4/NDdy7BlcKFg/s1600-h/PTM002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 245px;" src="http://4.bp.blogspot.com/_cxSELnJyurA/SSCRB3gS8kI/AAAAAAAAAA4/NDdy7BlcKFg/s320/PTM002.jpg" alt="" id="BLOGGER_PHOTO_ID_5269371025288786498" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cxSELnJyurA/SSCRRWcCYII/AAAAAAAAABA/rO35k-hjy-A/s1600-h/PTM001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 245px;" src="http://2.bp.blogspot.com/_cxSELnJyurA/SSCRRWcCYII/AAAAAAAAABA/rO35k-hjy-A/s320/PTM001.jpg" alt="" id="BLOGGER_PHOTO_ID_5269371291290460290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I love the character's rediculous, overly-macho appearence. His poses have strong lines of action that really help accentuate visual gags, but his form remains consistent, so that action isn't unreadable.  Plus, his head's made from two slices of toast.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cxSELnJyurA/SSCTCFXsZDI/AAAAAAAAABI/vqobh4sOqzU/s1600-h/PTM003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 246px;" src="http://3.bp.blogspot.com/_cxSELnJyurA/SSCTCFXsZDI/AAAAAAAAABI/vqobh4sOqzU/s320/PTM003.jpg" alt="" id="BLOGGER_PHOTO_ID_5269373228034057266" border="0" /&gt;&lt;/a&gt;Each frame is really carefully inked, in so far that it helps describe form and perspective. Some outline's colours also correspond to their parent, like his tongue.&lt;br /&gt;&lt;br /&gt;Although I want my story to be "believable", that doesn't mean it'll be visually realistic. I'd much prefer to create something either cartoony or abstract than to mimic reality.&lt;br /&gt;&lt;br /&gt;Why?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cxSELnJyurA/SSCZ7CzWF2I/AAAAAAAAABo/M3ldn_0saZs/s1600-h/best+costume+winners+superhero+challenge.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 320px;" src="http://1.bp.blogspot.com/_cxSELnJyurA/SSCZ7CzWF2I/AAAAAAAAABo/M3ldn_0saZs/s320/best+costume+winners+superhero+challenge.jpg" alt="" id="BLOGGER_PHOTO_ID_5269380803667040098" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4593035847635997798-6826283063932134281?l=powerstrugglebyrob.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://powerstrugglebyrob.blogspot.com/feeds/6826283063932134281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4593035847635997798&amp;postID=6826283063932134281' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6826283063932134281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4593035847635997798/posts/default/6826283063932134281'/><link rel='alternate' type='text/html' href='http://powerstrugglebyrob.blogspot.com/2008/11/inspiration.html' title='Inspiration'/><author><name>Rob Brindle</name><uri>http://www.blogger.com/profile/03302740129229132877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://3.bp.blogspot.com/_cxSELnJyurA/SXziGsR6SpI/AAAAAAAAAHA/Kq4Gp3cpv6I/S220/IMG_0087.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_cxSELnJyurA/SSCXvLqVXYI/AAAAAAAAABg/7WRYC8EKiW4/s72-c/superman_l.jpg' height='72' width='72'/><thr:total>3</thr:total></entry></feed>
